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Old Mar 30, 2007, 06:35 AM // 06:35   #1
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Lightbulb W/N AB Build Tanking Mob Masher

Hello Everyone, I just wanted to share my Warrior/Necro AB build with you all. Basically I've been playing the game right from the start and wanted to see what you guys think of my AB build.

Name: Mob Masher

The Skills:
Bonetti's Defense -
Dolyak Signet
Counterattack
Mark of Pain
Endure Pain
Defy Pain - Elite
"I will survive"
"I will avenge you"

Attributes:
Curses 8
Strength 15
Axe/Sword Mastery 10/11
Tactics 7

This is just the way i have it set up, because of owning FoW armour i'd rather not risk salvaging runes off my armour with chance of destroying it. But if you have the skills/runes unlocked, and make a PvP character, it would be 16 strength.

Using the Skills:
This build offers superb tanking abilities. Although not an outright fighter, mark of pain is used on one guy whether in a mob or not, and thru this you generate massive damage around you. It really is a great damage dealer, better than having bathazaars put on you! Using mark of pain means that the damage to foes around the guy/girl your hitting all receive 26,28,30 (depending on your attribute setting) damage around you for up to 30 seconds! Its all about being able to hold out/ outlast your foes - with defy pain and endure pain your health goes upwards of 1100 (if you have +30 shield and weapon mod) - using dolyak means you have extra armour and cant be knocked down too - With bonetti's you just charge up your energy again with ease, especially in an enemy minion mob! Worried about conditions on you? " I will survive " gives you added health regeneration. Extra energy and good damage dealing comes from "Counterattack" too in which you get 6 energy back from hitting a foe (usually) - Lastly because this is an AB build someone in your party is bound to die at some point so what better skill to have than "I will avenge you"! +7 health regeneration and attack speed increased by 25%! If you want to this build can own any NPC shrine on its own, although i will say if going into the ele shrine is wise to use the "I will survive" skill first.

In my experience capping is the best tactic that outright fighting, but your bound to come across at some point a minion group. Here i tend to put mark of pain on the Flesh Golem if there is one because he will have the most health and last longest ensuring the other minions around die nicely. When capping the resurect shrine just put mark of pain on the NPC monk to ensure they dont die fast and watch the enemy around you get chessed off. Having the ability to have alot of health adds to the fact that you can hold up a mob of player quite nicely and slow them down capping, fingers crossed that your team is capping away. Dont worry about assassins either they usually dive in at you and try to put you down, but with your extra health at hand you can easily go the distance until they run off.

Sometimes "I will Avenge you" skill works when all your 4 man team in AB is alive, so dont be afraid to try it if your team is all at full health!

Weakness':
Hexes - having alot of hexes on you does have alot of effect of your life, with no way to remove them you just have to try and hang in there best you can. The worst kind are the ones that slow you attacking speed down. Regardless of this though you still own at Necro shrine, and its rare-ish in my opinion that i bump into a mesmer or necro with the ability to put me down. Blindness is a problem, however if you do get blinded say from blinding surge, just hit "i will survive" even if you have alot of health just to keep it topped up whilst waiting for the condition to go.

Couple of pictures of damage:






Well I hope that you guys/girls give it a try as it really is rather fun!
Any comment or questions and i'd gladly answer.
The build pretty much got me close to the Defender title.
Although I know quite a few people use the bonetti's / Dolyak in conjunction I came up with the rest all by myself =)

Last edited by Amazing Avery; Mar 30, 2007 at 06:53 AM // 06:53..
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Old Mar 30, 2007, 08:06 AM // 08:06   #2
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No good. Tanking builds are only any good for killing idiots, an actual PvP warrior build kills idiots too, but faster AND is useful against people with half a brain cell. Kiting >>>>>> your build.

Tanking is stupid, especially in PvP - people that are an actual threat will simply ignore dumbass Dolyak tanks as you walk around slowly.

Basically, the build sucks. You do NOT need survivability in AB - that's why there's res and no DP. You could outdamage mobs with a Triple Chop build...see them -26's? They're nothing. Triple Chop would surround you with -60's - '100's.

Oh... Condition Removal >>>> 'I will survive!' btw.

Actually... please keep using this build. More faction for me ^^
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Old Mar 30, 2007, 08:32 AM // 08:32   #3
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/agree with Alex, you would be better off making a build that can solo cap shrines fast. But, thanks for sharing a build that got you that many points.

Quote:
Originally Posted by Stormlord Alex
You could outdamage mobs with a Triple Chop build...see them -26's? They're nothing. Triple Chop would surround you with -60's - '100's.
Na... Triple Chop is once per 10 seconds, Mark of Pain will trigger on every hit. Three-four hits = one Triple Chop hit. It's good damage in a mob, but the main point is that there is no use in killing the mob. Mobkilling only makes it harder to cap the rez shrine
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Old Mar 30, 2007, 08:42 AM // 08:42   #4
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Thank for you opinion; but to the contray did you even try it? Doubtfull
I've just have donated just under 2 mill so far to my guild, with a further 455k cashed in, so like i said it works for me. Maybe you didnt like that you could see i was a luxon from the pictures?
The whole point of ABing is to cap right, let me asure you that this build slows the enemy down, lets also not forget that its a team game. Not always but sometimes i run with a monk in the party which helps alot. You see this is an AB build i was talking about not any other kind of PVP.
Did i spell i will survive wrong somewhere?
If i said i find alot of idiots when fighting Kurzicks would i get flamed by you? Because they are out there, on both sides too.
With the flexibility of this build you can take out defy pain and have triple chop in there if you wanted for increased damage output, but as i was trying to point out in the post when your surrounded by a mob consistant hitting with mark of pain on someone like an NPC you will deal out more damage over time than dying quicker and hitting higher.
I only use dolyak when in a mob....

You might want to check out your definition of Kiting in relation to what ive posted - strategy wise, because my build is up front and in your face against foes... http://en.wikipedia.org/wiki/Kiting_(MMORPG_term) I use the term in the EQ kinda way.

Oh sorry i forgot to add that when "i will avenge you" is triggered you attack 25% faster = more hits = more dmage on everyone else.
Try it its fun.

Last edited by Amazing Avery; Mar 30, 2007 at 08:45 AM // 08:45..
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Old Mar 30, 2007, 08:45 AM // 08:45   #5
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Avery... What does your build do that an Eviscerate warrior or SH ele can't do faster?

Pray tell.

EDIT: While you're at it dropping Defy Pain... Drop Dolyak Sig too.

Last edited by Stormlord Alex; Mar 30, 2007 at 08:51 AM // 08:51..
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Old Mar 30, 2007, 08:54 AM // 08:54   #6
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Quote:
Originally Posted by Stormlord Alex
Avery... What does your build do that an Eviscerate warrior or SH ele can't do faster?

Pray tell.
My idea was to come up with something different to a tank with monk smites on it. So i cranked up mark of pain and thought hmm lets give it ago, and the build has evolved into what i prefered to post here today. How many times do you see an ele go down in a mob very fast - unless its a MR ele. Eviscerate is a single skill for use on a single target. My build is amount causing the max amount of damage playing as a tank warrior. If i kill the opponent too fast the amount of damage on the rest of the mob would be reduced. Whack on bonetti's and you get your energy all the way back up again and can recast the mark of pain hex again in all of 5 seconds. I wanted to just put my idea out there for a warrior not an ele. I have plenty of lovely ele builds thanx.


Edit.
Alex thank you for your suggestions - i actually hadn't though about sticking triple chop in there so ill give it a go. Im off to blow the candles out on bday cake =)

Last edited by Amazing Avery; Mar 30, 2007 at 08:57 AM // 08:57..
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Old Mar 30, 2007, 02:40 PM // 14:40   #7
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i dont see you killing anyone with this build. in AB you need to be able to move around fast and spike out some damage. in almost any PvP situation your stats should look something like this...15-16 weapon, 8-10 strength and 11-12 tactics.

just remember, in AB you dont want to be a useless lump on the field (like most of those e/d eart ele builds). you need to be able to run after people and get out of danger fast...AB is all about agility and spiking. leave the tanking for PvE, its pointless in PvP.
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Old Mar 30, 2007, 02:50 PM // 14:50   #8
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What happens when everyone spots you using a bunch of tanking skills, see your no threat and go after something else? If they do that you have 1 attack skill.

Tanking is for pve. In PvP 9/10 people are going to take one look at you, have a quiet little giggle to themselves and then wander away while you barely scratch them.
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Old Mar 30, 2007, 04:18 PM // 16:18   #9
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the point in AB is to kill your foes not stand still and tank... killing gives you more factions and allows you to cap a shrine while tanking just lets you keep a shrine you already control until a smart guy comes and kills you, not that hard as you dont have any offensive capabilities...
P.S there are tons of hex removal options and without a hex team mark of pain will just get stripped thus rending you completely useless...
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Old Mar 30, 2007, 07:00 PM // 19:00   #10
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while i think tanking sucks everywhere in this game, AB is the only exception there!

its easy - theres actually more morons going for a tank in AB than you might believe. ive only just seen a full E/D team stalk one place with 8 people around it (excluding my own team) trying to kill, failing badly and they just kept on tanking while the other 8 players capped.

we lost really high because all of these morons attacked the eles from the start to the end and us 4 that didnt got owned by the 8 remaining kurzicks, yay.

IWAY is kinda awesome in AB cause of the constant allies dying around you.

i would vote for Watch Yourself! over I Will Survive, simply because its going to help you (and your team) more in the end.

if you really need the health from defy - stick with it, if not, gogo triple chop
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Old Mar 30, 2007, 07:39 PM // 19:39   #11
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Quote:
Originally Posted by Dutch Masterr
i dont see you killing anyone with this build. in AB you need to be able to move around fast and spike out some damage. in almost any PvP situation your stats should look something like this...15-16 weapon, 8-10 strength and 11-12 tactics.

just remember, in AB you dont want to be a useless lump on the field (like most of those e/d eart ele builds). you need to be able to run after people and get out of danger fast...AB is all about agility and spiking. leave the tanking for PvE, its pointless in PvP.
No Offense but i've killed hundreds with it. I have a few different warriors just for pvp with different builds. The point of posting this specific AB build here was because i came across something a bit different and fun to play. The attributes i have in this particular setup work well. I guess you didn't try the build then. For the record, again ive played since Beta, rank 7 in fame and nearly rank 4 in AB so i have the experience, i know what im doing. Just thought it would be fun to share this build that ive used over the last year.

Quote:
Originally Posted by Isileth
What happens when everyone spots you using a bunch of tanking skills, see your no threat and go after something else? If they do that you have 1 attack skill.

Tanking is for pve. In PvP 9/10 people are going to take one look at you, have a quiet little giggle to themselves and then wander away while you barely scratch them.
You would be suprised at the amount of people who continue to fight when they must of seen me using the tank skills. Since AB came out i would say that 8/10 people i've fought stay and fight not run off. Besides when I use the build i primarily put it on the NPC enemy shrine guy, or in a mob of minions (namesake) like i said i put it on the flesh golem. You would be suprised if you tried the build out and wiped out a dozen minions and watch the poor mm run away.

Quote:
Originally Posted by zling
the point in AB is to kill your foes not stand still and tank... killing gives you more factions and allows you to cap a shrine while tanking just lets you keep a shrine you already control until a smart guy comes and kills you, not that hard as you dont have any offensive capabilities...
P.S there are tons of hex removal options and without a hex team mark of pain will just get stripped thus rending you completely useless...
Again i dont stand still, im not a lump on the battlefield, this build has the ability to take any shrine on its own if the need arose. I havent found one guy come up to me yet on their own who has attacked and killed me. The ability to out live someone on the field has always been the most beneficial thing to have in my experience - look where its got me, and i'm talking AB here. I carry a stock 28 energy, I wouldnt cast mark of pain on a guy in a 1v1 situation its a waste, but in a mob with bonetti's on i cant cast several over and over if i wished. Been there done that. 1 in 5 groups i run into have a monk with hex remove so going from those odds on my part its worthy to keep going. The monk NPC's at the shrine dont have hex remove either, and i tend to use it on them, never have i encounterd a situation where the human enemy monk has picked up on this and removed it.
When i tank i dont stand still and guard a shrine, im on the move always. How many battles would you say i have done to donate just under 2 mill? How much experience you think I have in AB fighting, class styles used frequently and types come up against?

Quote:
Originally Posted by Mokone
while i think tanking sucks everywhere in this game, AB is the only exception there!

its easy - theres actually more morons going for a tank in AB than you might believe. ive only just seen a full E/D team stalk one place with 8 people around it (excluding my own team) trying to kill, failing badly and they just kept on tanking while the other 8 players capped.

we lost really high because all of these morons attacked the eles from the start to the end and us 4 that didnt got owned by the 8 remaining kurzicks, yay.

IWAY is kinda awesome in AB cause of the constant allies dying around you.

i would vote for Watch Yourself! over I Will Survive, simply because its going to help you (and your team) more in the end.

if you really need the health from defy - stick with it, if not, gogo triple chop
I tried Watch Yourself! a few times and found it useful! ty for the suggestion =) You know i've pumped the mark of pain attribute up so it deals 34 damage, i hit on average once every second, people who remain in the area of effect to mark of pain on the original target are subject to up to 1000 damage, thats better than any nuker could do, and i find it funny when the monks are trying their best to heal their allies but can't keep up! And in an mm mob the damage output is far higher than the mm can heal the minions, besides he wouldnt know which one had the hex on without trying to click on it, and thats hard to do when theres quite a few running around.

One massive benefit i forgot to add is that, when you have a team mate attacking your target too he does just the same amount of damage you do to foes in the area. Think of that with a 3 man Melee team? thats 90 damage per second for 30 seconds in a mob. Effective? I think so, take a look yourself fellas =)

Last edited by Amazing Avery; Mar 30, 2007 at 07:49 PM // 19:49..
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Old Mar 30, 2007, 09:41 PM // 21:41   #12
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Quote:
Originally Posted by Amazing Avery
nearly rank 4 in AB so i have the experience, i know what im doing.
1. There is no such thing as "rank" in AB. You can achieve Friend of the Luxons, etc...but quoting a rank in Alliance Battles makes me suspect....

2. Rank does NOT equal experience. I know many IWAYers who have Rank 7+, and many of them don't know the first thing on how to play GvG.

Seriously, in AB's you may face morons. And your build may work against morons. What these posters are telling you is that there are much, much more efficient builds to use than the one you posted in AB.

For example, with my warrior, I can solo each of the AI groups and take them down in less than one minute. So...what's more valuable...being able to capture enemy shrines quickly or tieing up one of those morons in a 1 vs 1 battle that neither of you can win?
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Old Mar 30, 2007, 09:57 PM // 21:57   #13
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Quote:
Originally Posted by Jetdoc
1. There is no such thing as "rank" in AB. You can achieve Friend of the Luxons, etc...but quoting a rank in Alliance Battles makes me suspect....

2. Rank does NOT equal experience. I know many IWAYers who have Rank 7+, and many of them don't know the first thing on how to play GvG.

Seriously, in AB's you may face morons. And your build may work against morons. What these posters are telling you is that there are much, much more efficient builds to use than the one you posted in AB.

For example, with my warrior, I can solo each of the AI groups and take them down in less than one minute. So...what's more valuable...being able to capture enemy shrines quickly or tieing up one of those morons in a 1 vs 1 battle that neither of you can win?
What i meant to say is im nearly at the title of (4) in AB from donation. I also have 2 at gladiator. I was trying to provide some sort of experience in PvP background that i have attained, some of people might reason with the way i went with the build posted. You would think that experience in Fame and Titles would show this to some degree, even if with a pinch of salt. Also like i've said before, i have different characters with different builds i use, i just found this one fun and wanted to "put it out there" for that reason. Yes it comes with flaws and its not to some people's tastes, but it is enjoyable nevertheless the me IMO. If your skeptical of my title or rank i'd gladly meet you. The build wasnt meant to tie up someone in a 1vs1 that was a reply someone made to my post. Its supposed to be a mob masher aka name of build, as more and more these days people mob on AB or follow the mm around. At the end of the day, thanks for the input and crititism from all who havent tried it with slating it. If you dont like it at face value thats your choice. You never know what you might be missing if you dont try. Was only tying to think outside the box for something with a ittle originality that works 90% of the time efficently.
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Old Mar 30, 2007, 10:59 PM // 22:59   #14
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well, imo, there's one true fact that is similar in PVE, AB, and (to some extent) RA:

anything works.

honestly, most of the "mobs" (people) in AB are worse than in PvE, whereas AI has been updated to run away from AoE damage and attack the monks first, most people in AB dont. they just stand in there and take damage.

the most horrendous part is that when they see someone standing, they attack it, like they have this uncontrolled bloodlust of killing a warrior.

my sentiments about the build has been said by several of the posters, and it would just be redundant to repeat them. i dont find myself using this for one, as there are more efficient builds out there for capping or for utilizing the warrior's potential.

but hey, if this build works for you, then by all means, use it.
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Old Mar 31, 2007, 03:48 AM // 03:48   #15
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Quote:
Originally Posted by Jetdoc
Seriously, in AB's you may face morons. And your build may work against morons. What these posters are telling you is that there are much, much more efficient builds to use than the one you posted in AB.
Quote:
Originally Posted by glaz
well, imo, there's one true fact that is similar in PVE, AB, and (to some extent) RA:

anything works.
That's pretty much how it is. Tanking builds are actually effective in AB which is extremely sad. Yes, most people are stupid enough to stop and try to kill a harmless player that won't die. This is why I avoid AB's. You're in a huge arena stuck with tons of clueless people.

If you wanna run some strange/awkward aoe build on a warrior, you're better off using the Hamstorm build er somethin.....maybe add in Savannah Heat?
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Old Mar 31, 2007, 06:08 AM // 06:08   #16
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While it may work against 8/10 people as you said. There are builds that work again not only those that are moronic enough to stick around but also those that are sensible not to go after the warrior first.

You would be better off running one of those builds so that you have the flexibility to change.
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Old Mar 31, 2007, 06:39 AM // 06:39   #17
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i'd attack you and leave you behind after you used dolyak signet xD
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Old Mar 31, 2007, 06:44 AM // 06:44   #18
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Quote:
Originally Posted by Turbobusa
i'd attack you and leave you behind after you used dolyak signet xD
Left behind as in died? I'll meet you back at the rez shrine where i'll be causing havoc :P


Just to update i tried with triple chop earlier and it seemed quite effective with the mark of pain hex. Certainly killed the AI Shrines quicker, but i found health lacking when i done the typical warrior charge into a mob =)

Anyway's im still having fun with it as its something a bit different!
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Old Mar 31, 2007, 07:04 AM // 07:04   #19
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*I mean I attack, you use it, you're stuck and i run away seriously never tank outside AB where there is NPC's and beginners*

what about sun and moon slash and hundred blades with MoP?
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Old Mar 31, 2007, 11:25 AM // 11:25   #20
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Quote:
Originally Posted by Amazing Avery
This is just the way i have it set up, because of owning FoW armour i'd rather not risk salvaging runes off my armour with chance of destroying it. But if you have the skills/runes unlocked, and make a PvP character, it would be 16 strength.
You can just paste your new runes "over" the old ones, no need for removing them first...
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